¡¡
| wizmaster-NOTE |
|
WIZMASTER is multiplay-NetworkGAME that is "PLOTO-01". A note of thinking that it will upgrade to below the present state and from now on is made. Program & Design:ed.TOMO/since.Apr.-5,2003 |
|
¡¡< Present > - Although a setup is "exploring the underground labyrinth in which "WIZMASTER"'s lives, pushing down "WIZMASTER", and bringing the AMYULET of a labyrinth home", "WIZMASTER" and "the AMYULET of a labyrinth" are not made yet. - The underground labyrinth has a square of 10x10 now. - Only the right-and-left front of the position in which he is present can see a player. - When moving forward, click the front. If there is neither an obstacle nor an accident, it will move forward to the following mass. - When turning to right and left, turn to the direction of the side clicked when each wall was clicked. - 1H.P. decreases to the degree of advance, a turn, and conversation. - If its HP is set to 0, although it is to die from an original setup, even if it is subtracted now, it can move. - Conversation mode is not made yet. Even if it addresses now, it has not answered exactly. - Some monsters, gold, items, etc. were built. |
|
¡¡< Future > - I think that size of an underground labyrinth will be used as the map of 100x100. (It may be somewhat difficult (sweat)) - You can talk with other contestants, and if an attribute and the affinity of a race suit, you can construct a party. - It is due for me to enrich "battle mode" more. - Give change to an attack and a defense pattern by the level, the class, the race, etc. - An arms store is due to be built. - I need to increase a monster and an item more. |
|
¡¡< Design > - Probably, it will be good to evolve into the multi-play online network game which can play about 1,000 persons (lol). . |
| | TOP PAGE | ITEM MEMO | |
| © since 2003 KINOX.corp. All Rights Reserved / Contact Us at info@wizmaster.com |
2012-2/23 (Thu) 05:22 ¡¿1313 th |